Payroll Software for Game Development Studios
Game development studios in Pakistan juggle contract artists, full-time developers, and freelance specialists—all on different payment schedules and tax brackets. PayTime's payroll software is designed for studios managing mixed employment types, seasonal project cycles, and FBR income tax compliance without the overhead. Run accurate, timely payroll while staying focused on shipping your next title.
Payroll challenges in Game Development Studios
The pressures that make payroll hard in your sector — and where a spreadsheet falls short.
- Contractors and freelance artists demand quick payment outside standard monthly cycles, but manual processing creates errors and tax headaches.
- Tracking taxable income across salaried staff, project-based contractors, and international payment recipients creates compliance risk with FBR.
- Studios scale headcount fast during crunch periods and downsize between projects, making traditional payroll setups inflexible and wasteful.
- Calculating EOBI contributions for permanent staff while exempting short-term contractors eats time and introduces mistakes in spreadsheets.
How PayTime helps Game Development Studios
Cloud payroll software for game development studios, built for Pakistan.
Flexible payment cycles
PayTime lets you pay contractors on project completion, monthly staff on schedule, and mixed teams without forcing everyone into one payroll rhythm.
FBR compliance built in
Automated income tax withholding, filing, and record-keeping for all employment types means you stay audit-ready without a dedicated compliance officer.
Scale in and out
Add or remove team members between sprints without reconfiguring payroll rules; PayTime adapts to your studio's volatile headcount.
EOBI and statutory handling
PayTime calculates EOBI for permanent staff and excludes it correctly for contractors, removing manual error from statutory contributions.
Multi-company support
Studios with separate production entities or sister companies manage all payroll from one dashboard, simplifying consolidated reporting and tax filing.
Simple, credit-based pricing
One credit = one employee’s payroll for one month. Buy more, pay less. No setup fee, and credits never expire.
| No. of credits | Price per credit |
|---|---|
| 1 – 100 | Rs 250 |
| 101 – 1,000 | Rs 200 |
| 1,001 – 3,000 | Rs 150 |
| 3,001+ Best value | Rs 100 |
Game Development Studios payroll — FAQs
How does PayTime handle artists and contractors paid per project rather than monthly?
Do we need to file different tax forms for salaried developers versus contract artists?
What happens to payroll setup when we hire 20 people for a game launch, then cut back after release?
Payroll software for other industries
Run Game Development Studios payroll the easy way
Create your free PayTime account and process your first payroll today — no card, no contract, nothing to install.
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