+92 33 9643 5550 contact@paytime.pk
Home / Game Development Studios

Payroll Software for Game Development Studios

Game development studios in Pakistan juggle contract artists, full-time developers, and freelance specialists—all on different payment schedules and tax brackets. PayTime's payroll software is designed for studios managing mixed employment types, seasonal project cycles, and FBR income tax compliance without the overhead. Run accurate, timely payroll while staying focused on shipping your next title.

No setup fee FBR-compliant tax Credits never expire Cloud-based

Payroll challenges in Game Development Studios

The pressures that make payroll hard in your sector — and where a spreadsheet falls short.

  • Contractors and freelance artists demand quick payment outside standard monthly cycles, but manual processing creates errors and tax headaches.
  • Tracking taxable income across salaried staff, project-based contractors, and international payment recipients creates compliance risk with FBR.
  • Studios scale headcount fast during crunch periods and downsize between projects, making traditional payroll setups inflexible and wasteful.
  • Calculating EOBI contributions for permanent staff while exempting short-term contractors eats time and introduces mistakes in spreadsheets.

How PayTime helps Game Development Studios

Cloud payroll software for game development studios, built for Pakistan.

Flexible payment cycles

PayTime lets you pay contractors on project completion, monthly staff on schedule, and mixed teams without forcing everyone into one payroll rhythm.

FBR compliance built in

Automated income tax withholding, filing, and record-keeping for all employment types means you stay audit-ready without a dedicated compliance officer.

Scale in and out

Add or remove team members between sprints without reconfiguring payroll rules; PayTime adapts to your studio's volatile headcount.

EOBI and statutory handling

PayTime calculates EOBI for permanent staff and excludes it correctly for contractors, removing manual error from statutory contributions.

Multi-company support

Studios with separate production entities or sister companies manage all payroll from one dashboard, simplifying consolidated reporting and tax filing.

Simple, credit-based pricing

One credit = one employee’s payroll for one month. Buy more, pay less. No setup fee, and credits never expire.

No. of creditsPrice per credit
1 – 100 Rs 250
101 – 1,000 Rs 200
1,001 – 3,000 Rs 150
3,001+ Best valueRs 100
Get Started

Game Development Studios payroll — FAQs

How does PayTime handle artists and contractors paid per project rather than monthly?
You can set up custom payment schedules for each contractor—weekly, per-deliverable, or lump-sum project payments—and PayTime automatically calculates and withholds the correct tax on each disbursement.
Do we need to file different tax forms for salaried developers versus contract artists?
PayTime tracks employment classification throughout the year and generates the correct FBR forms (withholding certificates, reconciliation statements) for each category, so your accountant has clean data for filing.
What happens to payroll setup when we hire 20 people for a game launch, then cut back after release?
PayTime has no per-headcount cost and no setup time for new records; you simply activate team members in the system, run payroll, and deactivate them when the project ends—no reconfiguration needed.

Run Game Development Studios payroll the easy way

Create your free PayTime account and process your first payroll today — no card, no contract, nothing to install.

Get Started